Lately I've been obsessed with the Alien movies ! I am fascinated by all the creatures designs for a while and wanted to try my hand on sculpting the super unsettling facehugger.
I sculpted everything in Zbrush then Used Maya to retopologize the facehugger and its egg. I textured my assets in Substance Painter. For this project I really wanted to try Blender rigging system and was flabbergasted with how easy rigging and posing was !
I rendered everything in Unreal.